nextnightmods: (Default)
𝕋ℍ𝔼 ℕ𝔼𝕏𝕋 ℕ𝕀𝔾ℍ𝕋. ([personal profile] nextnightmods) wrote2020-04-20 11:04 pm

PLAYER PROJECTS.


PLAYER PROJECTS


Has your character started a club or a cult? Are they working on a compendium of the forest spirits? Or maybe you're just looking for something for your character to get involved in. Well, you've come to the right place!

This is where we keep track of the various character-led businesses, groups, services, and other such endeavors. Unlike a player plot, this is a long-standing IC project that other characters can choose to engage with, rather than a one-time occurrence.


LOG BOOKS • ELDEN & WANDA



Elden has suggested and plans to leave a log book in the inn and town hall. This way everyone in game can collect information and put it into a communal book so they have everything on hand. Although Elden no longer resides in Beacon, the IC log book doc can be found here! A more complete version of information available in the log book can be found in the first Cat Herd!





BOAT BUILDING • ROSINANTE, LAW, SOLDAT



An early incarnation of this project resulted in one raft and two dories. For months, the project was suspended due to the dangers present in the lake, but it was resumed in June 2020 in order to focus on converting the metal yacht hull in the scrapyard into a functional sailboat. Progress is slow for now, more a hobby in between more pressing projects than anything serious.





LUTECE LABS • ROSALIND



A one-story enormous room, filled with lab tables, beakers, and other such scientific equipment. Experiments ranging from the worrying to the bizarre to the beautiful crowd the tables as the sounds of gears and hissing acids fill the air. There's an enormous machine placed farther back, although it's half-hidden by all the other things.

After the flood, the floor is dotted with lots of mud puddles, but everything inside seems... untouched? And a door mat has conveniently landed in the front entrance. Wow, how fortunate!





EXPLORER'S APP • WANDA



Wanda is working with Will and others to create an app for the tablets that would help keep track of exploration efforts. This app would functionally look like another map, but with markers displayed on explored locations, last known locations of current exploration teams, and projects related to exploration. Touching these markers will display when the exploration was done, who was present, and what they discovered, if anything. Touching unexplored areas would display a list of those planning to explore there and what supplies they believe will be needed.





STAR MAP • ROSINANTE



In case of lost compasses plus just for added navigation utility, Rosinante has been (and will continue to be) photographing the sky periodically when it's clear, and trying to keep track of individual stars' movements across the sky. He's no astronomer and this is nothing fancy but he's hoping that over the coming months he'll be able to identify at least a star or two that seems more or less stable in some particular compass direction, as well as a few key stars or star clusters or maybe even some simple constellations that can be used to track the passage of time. Eventually he'll be looking for someone who actually knows astronomy (and might rope in Will once he has enough to go on, we'll see) to figure out what it all means but for now he's really just documenting it all as best he can in photos as well as paper and ink.





NEWCOMER MESSAGE • R̷I̷K̷U̷



Riku is working with Will on an app that launches when a new username is registered on a tablet. This is a living document of sorts, constantly updated with contributions from others around Beacon. This message includes visuals (the first version has sketches and photographs, later iterations will include improvements like paintings), English subtitles, and a voice over by Aziraphale.

Although Riku and Aziraphale no longer reside in Beacon, the message remains functional. It's functional! It's functional! It's functionアl(IT'S FUNCTIONAL(

Um. Maybe something should be done about this. Maybe make a new one?

The previous (and now permanently missing) version of the app can be seen here.





COMMUNITY GARDEN(S) • MISTY



In the name of being a little less cripplingly dependent on the ferry (and improving morale - nature and a productive hobby are good for the brain!), Misty'd like to get a couple plots cleared and sowed with little batches of staple crops, herbs, flowers, as you do. Additionally, there's a stretch goal of a tiny greenhouse or three because Winter Is Coming.

It would be within known and populated areas on the map (around town, Misty will probably shoehorn as much on her block/behind her house as she can manage), although I wouldn't rule out Misty meeting discovery of other places - given unique soil or lighting conditions and especially if anyone takes up residence there - with 'slap a garden on it'. Maintained by volunteers, with a few presumed regulars.





COMBAT TRAINING & FIRST AID • JAVERT



In an effort to prevent further casualities, and to make everyone better prepared, Javert has begun to offer combat training and first aid lessons to anyone in Beacon. Unless it interferes with an in-character event, combat training will meet every Monday, Wednesday, and Friday at the armory, and run from seven o'clock to nine o'clock in the evening. The focus will be on armed and unarmed combat, with the opportunity to spar with other seasoned fighters, if not a beginner yourself. First aid lessons will follow immediately after.

Other survival skills will also be taught, depending on character interest and participation.





APPLIED LINGUISTICS ON FOREST SPIRITS' LANGUAGE • BUCKY



Since December 04 2019, Daylight has decided he'll undertake the task of seriously tackling and studying the forest spirits' language. The end goal is to create a more comprehensive guide on the forest spirits' language and to also translate their melodies to several more musical instruments to offer more variety on how one speaks to the spirits.

He'll be doing this by using the lessons he learned from his grandmother, who was a famous professor in the fields of linguistics and communications and cryptology + his own talent in music. Along with actual practical application by practicing on poor spirits willing to hear him stumble over his words, ranging from the Greatest Crooners to Fluffy Flower Friend and to Postmaster General when they have the time. He'll also be roping others into helping him from time to time for certain tasks. It'll take a couple of months before Day makes significant enough progress to share with others but he's determined to push through with this project and bridge the communication gap he and the others have with their fellow residents.

Soldat has inherited the project and these notes after Daylight's departure.





B&B/CABIN • BUCKY/SOLDAT, MISTY, JAVERT, PUDDING, SORA



Once a cabin, then a B&B, now a cabin once again, this building has become a hand-built housing unit inhabited by the characters mentioned in the project title. This is a one-story, five-bedroom cabin with a very fine kitchen.





SPIRIT LANGUAGE LESSONS • BUCKY/SOLDAT



Every Tuesday and Sunday, Soldat teaches what they know of the spirit language for an hour and a half or so, at the church. Anyone is welcome. Singing, whistling, or using the free ocharinas are all available, and students are encouraged to help each other as much as take direction from Soldat. Every Thursday and Saturday, Soldat themselves meets with Diode for the same time span to study the particular dialect of the green-eyes.




To submit a player project, please use the form below:



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policier: 𝓭𝓷𝓽 (sixty one)

[personal profile] policier 2020-07-06 03:20 am (UTC)(link)
contact: javert
title: combat training & first aid
description: updated with new information

In an effort to prevent further casualities, and to make everyone better prepared, Javert has begun to offer combat training and first aid lessons to anyone in Beacon. Unless it interferes with an in-character event, combat training will meet every Monday, Wednesday, and Friday at the armory, and run from seven o'clock to nine o'clock in the evening. The focus will be on armed and unarmed combat, with the opportunity to spar with other seasoned fighters, if not a beginner yourself. First aid lessons will follow immediately after.

Other survival skills will also be taught, depending on character interest and participation.
worthallthis: (Default)

[personal profile] worthallthis 2020-10-16 12:52 am (UTC)(link)
contact: Bucky/Soldat
title: Spirit Language Lessons
description: Every Tuesday and Sunday, Soldat teaches what they know of the spirit language for an hour and a half or so, at the church. Anyone is welcome. Singing, whistling, or using the free ocharinas are all available, and students are encouraged to help each other as much as take direction from Soldat. Every Thursday and Saturday, Soldat themselves meets with Diode for the same time span to study the particular dialect of the green-eyes.
image: No image, feel free to pick something

The main lessons have been happening since August, and the green-eyed dialect as far back as I'm allowed to have gone, since it took me forever to actually put anything like this up.