nextnightmods: (Default)
𝕋ℍ𝔼 ℕ𝔼𝕏𝕋 ℕ𝕀𝔾ℍ𝕋. ([personal profile] nextnightmods) wrote2020-04-20 11:03 pm

EXPLORATION.


EXPLORATION


ACTIVE EXPLORATION SLOTS: 1/4

Explorations are currently OPEN. They will close again when we run out of active exploration slots.


β€’β€’β€’

The forest engulfing Beacon is dense and uncharted, but that just means there's never a shortage of cool stuff to discover lurking off the beaten path. There's always new locations, plot clues, or extra resources to be found, so although venturing into the woods is always dangerous, the rewards may just outweigh the risks.

Once you come up with a plan, please fill out and submit the form below. We'll respond in one of two ways, depending on the nature of your exploration:

  • In most cases, we'll respond with a single write-up detailing the outcome of your exploration. For example, characters venturing out into unknown areas may discover a new location! In that case, you'll receive a full description of that new location, along with any other details worth noting, such as forest spirit encounters or difficulties along the way. If your group would then like to react to any of this or explore that location after its discovery, you can then respond with your own write-up of everything your group would investigate, and we'll let you know what happens as a result. And that's it! Then the exploration is wrapped, the location becomes available to the GPSL at large, and you're welcome to thread out any details of the exploration if you like.

  • In limited cases, an exploration request will open a dialogue between the players and mods to determine the outcome of your exploration. For example, characters attempting to interact with forest spirits may get the chance to play out that encounter, whether it be a pleasant conversation or, uh, the forest spirit trying to kill you, since that happens sometimes. Explorations of this nature will not always result in a response like this, as it'll depend on our availability as mods. If you're interested in doing an exploration like this and don't want to leave it up to chance, PM us! We'll work with you to schedule an encounter.

Regardless of which type of exploration you end up with, what you do during an exploration is entirely up to you, so feel free to get creative! We always try to reward creativity in some way, even if it's not a success in the way that you hoped for.

β€’β€’β€’

Before you embark on your quest, here's everything you need to know about explorations:

  • Exploring uncharted territory is intended to be dangerous, and there is always a risk of failure, injury, and other setbacks. If you're not on board with these risks, exploration may not be in the cards for you.

  • That said, the exploration form includes an opt-in for serious injury and death. If you aren't interested in having your character(s) at risk for that stuff at this time, you can let us know upfront. Please keep in mind that opting out of serious injury/death does not mean you're opting out of the above risks of failure, injury, and other setbacks. Those risks are always in play during explorations. In addition, while opting out of serious risks doesn't mean you'll get a watered down exploration, some discoveries lurking out in the forest are reserved for risk-taking characters. For example, opting out of serious risks eliminates the chance of running into the hostile green-eyed spirits, so characters interested in pursuing green-eyed spirit plot threads will have to put themselves on the line to do so.

  • If you choose to opt into the risks of serious injury and death, your character's safety is forfeit and you give the mods the right to maim accordingly (though, of course, we'll check permissions posts in doing so). This does not mean that groups opting into these risks will always be tormented and killed! It's just helpful for us to know your preferences and expectations upfront. Please keep in mind that opting into the risk of serious injury or death applies to the whole group, not just individual characters.

  • Explorations into the area of Beacon currently occupied by the Parade will always be extra dangerous. Characters will run the risk of encountering the Parade itself, but besides that, the Parade's presence gets all the forest spirits in the area extra revved up, increasing their hostility. We'll give you the "danger zone warning" at the top of the exploration if you're about to head into Parade-infested territory, as characters may be seriously injured or killed at any point during an exploration within the parade route. You can check the Parade's schedule on the calendar page.

  • Chance of success will be left up to a mix of mod discretion and RNG. We'll typically use a RNG to determine what you find, if anything, but we'll also take player/character ingenuity into account. In short: If you have a solid, creative plan, you're more likely to be rewarded for that. Aimlessly wandering won't always get you nothing, but it's less likely to earn you something neat for your trouble. (However, please do be encouraged to follow the dumb idea that's in your character's heart. We will reward for IC idiocy, too.)

  • Having torches from the bonfire with you will also increase your chance of success, though be careful: If you lose the torches while exploring, someone will have to recover them or they're lost forever. Additionally, you must request torches through the item request page in order to take them on explorations. Torches not logged through the item requests page are not considered game canon.

  • Once you receive a mod response to your exploration, you will have one week to tag us back. If that week timer runs out, we'll consider that exploration closed, and mod responses will stop. You're welcome to handwave your own IC conclusion to the exploration at that point. To be extra clear: the time it takes for us mods to respond to your exploration is not included in that time limit. The timer starts fresh each time we tag you back.

  • Explorations over two weeks old will be wrapped in the next mod response. This is to prevent explorations from dragging on for too long, which will slow up our system, but more importantly, it'll make for awkward timing issues in the game! We don't want to leave players waiting on exploration outcomes to be able to engage with the rest of the GPSL.

  • Characters may only embark on one exploration a month. This is to allow all characters to have equal opportunity to make an impact on the setting, as well as to foster more cooperation between characters! With only one explore a month, we implore you to collaborate with other individuals and complete explores as a group when possible.

  • We will only accept a maximum of 4 active explorations at a time. If those 4 slots fill up, we'll close the queue to new submissions until we're able to wrap some of the active adventures. This number is based on mod availability, and we are looking to get comfortable with the system before we up the number in the future.

  • Explorations will always be closed during events except under rare special circumstances. Similarly, explorations can't be forward- or back-dated to happen during an event. Go do event things instead!

  • We have recently moved setting and building updates to the Setting Page. If you're interested in doing that, head on over that way!


To EMBARK ON AN EXPLORATION, please fill out the form below:



QUICKNAV
comms | network β€’ logs β€’ memes β€’ ooc
pages | rules β€’ faq β€’ taken β€’ mod contact β€’ player contact β€’ calendar β€’ setting β€’ exploration β€’ item requests β€’ full nav
pure_havoc: (Default)

[personal profile] pure_havoc 2020-10-08 11:53 pm (UTC)(link)
player name(s): Gemini, Lauren, Psi, Leu, Rachel, Gail, Celen
character(s): Cao Pi, Rosinante, Link, Will, Javert, Soldat, and Law (7!)
area of exploration: Helix Station! Specifically the portal room, power room, lab that was underwater (if it can be drained), and if there's time the other labs and armory that were explored before
date(s) of exploration: late October 6 through early October 10
plan:
Cao Pi wants to find the lab that was under water last time, and see if the power restoration means there's a way to pump the water out so they can explore it. He's looking for tools and objects to collect. His second priority is making sure they collect all of Alastair's research into the portal and how to yeet World Eaters into it. He is armed with his paired swords, armored, and has his ice power.

Soldat's goals are basically extermination of mimic spirits (or negotiation and removal which he will try first, but he doubts they'll listen this time when they didn't last time), and finding the body-wearing spirit to negotiate either a return to the surface or a truce/protective relationship with Weaver, and hopefully a release of the (now severely decomposed) bodies. He comes fully armed with two handguns, lots of knives, a variety of snacks to maybe bribe mimic spirits with, moderately fluent command of the spirit language, and origami paper.

Rosinante is mostly backup but knows about the folder, and wants to search Pluto's quarters for it. He also wants to go to the portal room to see if they can get it running - and if they need to move the World Eater corpse ahem. Sure.

Link wants to deal with a spirit in the power wing that Weaver had mentioned to him. He will attempt wolf form conversation (or letting Soldat converse if they're together) first and if that doesn't work he'll use force. He is also armed backup.

Javert's intention is to investigate the labs and see if there's any further research on how to stun or weaken the world eaters or green-eyed spirits. he'll especially be looking for some sort of recipe to create the potion they used in the world eater fight. if there are any directions on how to construct a bomb or weapon, he'll be interested in that, too. he will have his two pistols with him and his sword, along with the notebook he found during the key retrieval explore.

Will is here for smarts reasons and to work any intact computers or equipment, and he'll be able to tell which information is actually helpful data and which is trash. He does have his trusty knife but he's mostly relying on everybody else to make sure he doesn't get eaten by anything. His #1 goal is to Find That Folder now that he and Rosi have an idea where to look.

Law's main goal here is to get to the room that Cao Pi was talking about, because he really wants to see the equipment that's in there, hopefully it'll be something more usable than what he was able to get from the hospital. Aside from that, he's also here to use his power to cut locks and move people from room to room around the station.

Since there are 7 of them, they are likely to split up into teams, but Rosinante will always be around Law and Will. Cao Pi, Javert, Soldat, and Link might make a decent second team to move from the power wing to the lab.

is your group willing to accept risk of serious injury/death? no, please. they're hoping that the station is less dangerous and are wary.
pure_havoc: (Default)

[personal profile] pure_havoc 2020-10-13 08:51 pm (UTC)(link)
Soldat and Link have seen their main goal accomplished, so for the rest of the time they serve as backup and extra hands, especially once Link can get his foot treated by Law, which will be done. They're also both available for communication but mostly Soldat is keeping the corpse-wearer placated.

Javert will collect all the information on the poison/narcotics and prepare to bring it up to the others later on the surface, which also leaves him free to help out anywhere else. Law also wants to look into that poison stuff after he cleans out every medical tool he can find.

Seeing as the lab's door is the problem, Cao Pi finally gives up and decides that it probably isn't worth the labor involved - not unless someone else gets a much more significant clue to suggest that they really do need to get in there. Other things are more obvious and worth working through. If there's anything Law can see or sense and be able to use his Room to get out of there, he'll suggest doing so and then move on.

In the power room and R&D, all possible things that can be downloaded, copied, or picked up and carried away absolutely will be (so if there's anything specific that hasn't been mentioned yet, let us know!). That includes Alastair's research, The Folder, the poison research, etc. Which leaves them with two major projects left for the rest of the time - the Portal room, and Will's computer bits.

What Will is looking for: Is it possible he could also copy from the computers in the R&D section? Or like, steal a hard drive? He'd love to have access to everything in there, even if it takes him ages to sort through it all. As for particulars, he wants anything related to World Eater destruction methods or anything about the town/world history that the Night Market may have dug up. Also, is there anything left of the original pre-apocalypse scientists' research? Because that seems like it could be relevant. The dragon spirit sent them there for a reason, after all. Lastly, did the Night Market ever experiment with sending things through the portal from this end? Like, other than Alistair's hail mary? If so, Will is Intently interested in that. And also restarting the Portal yep.

Portal room: Rosinante marks that reaction to the bits and pieces and backs off to suggest they find something to store them in. He and Will agree with Law that they need to save at least some of it, on which to experiment later if they can find a safe way to do so, which means looking for something that will contain a few chunks of World Eater viscera without harming the rest of the party. They can't actually use the portal or stay in the room without getting rid of the corpse so here's the plan: Law can teleport the pieces without touching them or going near them. If they can find a container that proves safe (Rosinante's suggestion is the lockers or anything large, metal, and shielded in the lab), they want to teleport some pieces into said container to save them for later. Then, since it will take until the end of their trip before Will even gets the portal working (and can't yet reverse the stream on it) they need to move the rest somewhere secure. Cao Pi suggests the flooded lab, while Rosinante wonders if the lake is enough. Law is mostly on the hook for the teleporting, even though Soldat's metal arm might be able to touch the pieces if he can stand being close enough to them for long (probably not).
Edited 2020-10-13 21:06 (UTC)
pure_havoc: (Default)

[personal profile] pure_havoc 2020-10-26 04:13 am (UTC)(link)
Thank you and sorry about the delay...

After a lot of discussion and voting, it looks like the group is split on whether to prioritize World Eater destruction info or Alastair's portal info, with Will advocating for all the pre-apocalypse text files (assuming they're small) instead of Alastair's research. His question: can Weaver, with or without help, come back down to the station and replicate Alastair's research using the information that would remain stored there? If Weaver says no, then the two priorities will be world eater destruction and Alastair's research. Pre-darkness will have to be set aside, in that case.

The group in the portal room will use Law's power to teleport some small pieces of the corpse into the lockable container, and then the rest they want to teleport into an unused room within the station. Most likely, the flooded lab, since it can't be recovered for anything else right now. Not the lake, though, no one wants that.

That said, anyone free (Link and Soldat mostly, with Javert sometimes) is available to go looking for the paper trail on passwords if that'll speed anything along and help with the downloading and/or recovery of files.
pure_havoc: (Default)

[personal profile] pure_havoc 2020-11-04 06:52 pm (UTC)(link)
Consensus seems to be that yes they will come back to clean up the station if it'll get Weaver to agree to work on getting Alastair's research at a later date. Cao Pi and Javert may pretend to help but lmao getting hands dirty with mops...

Is there anything else they can do or will that cover the remainder of the few days they're there waiting for Will to finish getting the portal running?
worthallthis: (Default)

[personal profile] worthallthis 2020-11-06 12:52 am (UTC)(link)
A brief note to add (per plurk discussion) that at some point in here, Soldat made sure Weaver knew about the message from the spirits about the nearing world eater, probably even shared it with her on their tablet, and suggested that maybe working on a new, bigger remote-controlled bomb would be a good idea.